top of page

THE VISBY WITCH TRIALS

StoryTourist

HeadphoneIcon.png

Sound ON!

If video says "not available", please reload the page/clean your cache! Web host is working on solving this bug. 

Introduction

Project details

In collaboration with StoryTourist, I wrote an interactive guided audio tour taking place in Visby, Sweden.

 

The app utilizes GPS and maps to keep track of player's progress, stopping at certain points for moments of gameplay, often including light puzzle solving. 

​

The tour premiered in June, 2022.

​

​

​

​

​

​

  • Developed over: 6 months (outside of school)

  • 1,5 hours worth of content

  • Research

  • Writing

  • Designing gameplay moments

​

  • What I had help with:  Editing/feedback, artwork and programming

​

PRESS

Click on pictures for links!

PRODUCTION

Map depicting Visby 1697, Mattias Schilder

Writing & Editing

The whole manuscript, including instructions, cues, etc. was written and assembled by me. StoryTourist's editor gave me regular feedback, and I iterated from there. 

Research

All research for the tour was done by me and then communicated to the StoryTourist team (art references, etc.)

 

Research included:

  • maps & plot lists

  • parish registers

  • court records

  • books (folklore, medicine, history)

  • interviews (e.g. Uppsala University's guide Mikael Norrby and Ulf Palmenfelt, Cultural anthropology and ethology dep.)

  • Etc.

Iterations.jpg

Gameplay

Each stop on the tour includes an interactive moment for players to partake in. 

​

It was important to me that these moments made the player feel like they were the driving force behind the story's progression. 

​

Examples of gameplay:

- find + compare objects

- compare pictures

- puzzles 

- answer questions (interrogation)

- listen + compare voice cues

Claudia Sjöbeck

  • LinkedIn
  • Twitter
bottom of page